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Vol. 01

Charms - A Game of Insight Anna Pop the Blue Fairy turns to

SKU 95041852280
4.1
Column copy
Description

the Blue Fairy turns to Jiminy Cricket and appoints him as Pinocchio’s conscience

Assemble the included diorama to recreate the battle between Ultraman and Red King on Tatara Island

- The Sword of Godric Gryffindor

or be stowed on his back

Collect them all to create an impressive 6-Inch-Scale Build-A-Figure

Charms - A Game of Insight Anna Pop the Blue Fairy turns toETA: Date TBA Charms is a fun, easy to learn party game where each player takes a turn as the Quester by asking a question from the Quest Cards (or their own question). Everyone else finds their inner sage and tries to write the wisest answer based on the Quester's roll of the charms, their meanings, and where they land on the board. The Quester then picks the winning answer. The player with the most winning answers wins the game. Understand the game

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